Keijiro Takahashi on Twitter: "Pick a raw scanned model -> Instant Meshes -> Houdini -> xNormals -> Unity Done. https://t.co/9aZJJLkUBY" / Twitter
Instant Meshes Bridge | ScriptSpot
Does anyone know how to make the model "smoother"? I have already tried with instant meshes but it just reduces the number of polygons. : r/blenderhelp